2D-Shooter-Final
My game modification include:
3 levels
rotation of many enemies guns
editing of projectiles such that they bounce and dies after reaching a certain distance (I imported the Solar system projectile script)
Changing the color of seeker enemies to red
Setting the players hp to 3 and removing lives, up to 5 hp upon beating level 2
Setting the players fire rate to 1, upgrades to 0.5 upon 1st level completion
creation of a boss, who has 7 guns and is blue and big
the situation of music such that it only plays based on where you are in the level(last level only).
Credits:
By Tyler Eppig
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